James

[WARNING: this page contains some spoilers for the first game, but more so for the story and endings than solutions to puzzles. If you have not played the game and do not want story spoilers, it is recommended that you do not read this page]

James is a supporting character/antagonist in I Became a Dog.

Appearance
James is a white dog with a stubby tail, floppy black ears and dark eyes, possibly with slanting black spots over them. He has large, wide jowls and his tongue is always hanging out.

Personality
James is very rude and likes to order people around, specifically the player. However he is very loyal towards his owner (who is also the player, though he doesn’t know) and is protective over the people and dogs that he loves. He gets nervous when thinking of proposing to Tomy.

I Became a Dog
James stands on guard in front of the bedroom door where the human, the player’s body, lies. He claims that what lies behind that door matters more to him than his own life, and will protect it at all costs. The player, as a dog with limited memories, doesn’t like him too much, but feels pity when he dies and upon turning into a human and regaining his memory, thanks him for being so loyal to him.

James clearly likes Tomy a lot, and is protective over her. He fights for her to put Julia and the player in jail in the second ending, after which he goes on a date with Tomy. He plans to use all the bugs that he gets from the player to propose to her, but unfortunately he is never able to. While he plans his proposal, Tomy crafts a gift and offers it to the player, and when the player refuses, she gives the gift- which turns out to be a bomb- to James who explodes and dies, as she walks away calling him a “stupid bastard”, and, to the player, “ugly James”.

At the end of the true ending (#4), and all of the other full-length ones (#3 & 5), James is dead. He must die to progress with the story.